Quake2 Weapons Mod (DLL file included) 12/14/97 ================================================================ Title : Quake2 Weapons Hack v0.1 (WHACK) Author : John Nelson Email Address : delirious@mindspring.com Description : Alters several of the weapons in Quake2. Improved blaster: Fires a cluster of shots. At close range it will do about double the damage of the original blaster. Rocket launcher: Rocket speed doubled, damage radius increased slightly. With quad damage this weapon now fires a group of five rockets, for the price of one.... Hyperblaster: Damage halved to improve balance; should still be a powerful weapon (10 shots = approx. 1 rocket) Railgrenades: Grenades are filled with rail slugs...explosion sends them flying. Looks nice in gl. Damage from the slugs is half that of when they are shot from the railgun. Additional Credits to : Inside3D and dmgoober for the tutorial that got me started on this. The five-way quad rocket is based on the dmgoober's tutorial. ================================================================ * Play Information * Single Player : Sure Deathmatch : Yes New Sounds : No New Graphics : No New Music : No * Construction * Base : Quake2 DLL Source Editor(s) used : Microsoft Visual C++ 5.0 Known Bugs : Railgrenade explosion is too loud Build Time : Approx. 8 hours * Install Instructions * To use on a server or in single player: 1) Make a dir \whack under your quake2 directory (c:\quake2\whack) 2) Unzip the gamex86.dll into the dir created in #1 (i.e. C:\quake2\whack) 3) Run Quake2 with the command line: quake2 +set game "whack" To play on a server running this modification, no download is necessary. * Other Info * If anyone puts up a server running this, please email me so I can check it out. Any feedback, or ideas are appreciated for future versions are appreciated. * Legal Stuff * This patch may be freely distributed granted this text file is included and unaltered.