97/09/14 ================================================================ Title : Nya Pjukk Filename : ctfpax1.bsp Author : Johan Steinholtz Address : strutsfot@hotmail.com Description : Capture The Flag Level Additional Credits to : All the people at ID Ben Morris, for Worldcraft Dave Kirsch for CTF Ken Alverson, for QBSP v1.60 Special Thanks to : To "Hostile". The people that I hang out with here in Orebro. ================================================================ Play Information Capture The Flag : Yes Waypoints : No Recomeded Nr. of Players: 3+3 Single Player : n/a Deathmatch : Propably Cooperative : n/a Difficulty Settings : n/a New Sounds : No New Graphics : Yes (two, I think) New Music : No Demos Replaced : None CD Track : n/a ================================================================ Construction Base : New level from scratch Editor used : Worldcraft Known Bugs : None Build Time : Approximately 70 hours Compile machine : P100 24mb QBSP Time : 3 minutes 42 seconds Light Time : 22 minutes 37 seconds VIS (-level 4) Time : 30 minutes 2 seconds Total Time : 56 minutes 21 seconds Brushes : 964 Entities : 410 ================================================================ Additional Information This is a large/medium size CTF level. Minimum time between bases is aprox. 40 s (both routes). A new concept, I think is that you have to cooperate to get the "Quad" and the "Pentagram". One button in each base opens a "secret door" with a "P" or a "Q" next to it somewhere in the middle of the level. Some people may say that the "Pentagram" is favourable to the "Quad". If that´s a problem then enjoy the experience of "ctfpax1.bsp" once more and switch red & blue teams. ================================================================ Installation To play this level, extract the file "ctfpax1.bsp" into either your Quake/ID1/Maps, Quake/CTF/Maps or Quake/CTFBOT/Maps directory and then start the game with the CTF modification. If you join a game that is already running the level, the level will start automatically. If you want to start a new game, type "DEATHMATCH 1" (if necessary) followed by "MAP CTFPAX1". Once the level has loaded, follow the instructions on screen. ================================================================ Copyright and Permissions This level may be distributed via any medium (ie: Internet,BBS, CD-ROM, compilation disk) as long as it maintains the name CTFPAX1.BSP and is supplied in a zip file called CTFPAX1.ZIP that also contains this text document and no other files. If the level is to be included on a CD-ROM or other profit- making medium, including but not limited to "Public Domain" collections or archives, the publisher / manufacturer must notifie me for permission through above mentioned E-mail address. I reserve the right to refuse permission for this level to be distributed via any CD-ROM or other profit-making medium. ©1997 Johan Steinholtz