=========================================================================== Review : This is funny! Comic styled medieval weapons. And a knight replaces pinky. =========================================================================== Primary purpose : Fun =========================================================================== Title : ZelDoom (splitted version) Filename : zellev.wad zelstuff.wad (former one ZELDOOM.WAD) Note by the uploader : This add-on was originally published as ZelDoom.wad, that was intended to be merged into the DooM2-IWAD via NWT. It was a demo of an apparently abandoned TC. I found it at archive.org in the backup of the homepage of the creator. The email adresses in the textfile are apparently dead. I insert them here just for reference. The original ZelDoom.wad is here converted into an IWAD- and sourceport-friendly external PWAD-format, using the deutex-way. I have split up the stuff into zellev.wad (the demo level and it's assoziated data) and zelstuff.wad (the stuff, that can be used with any other doom-level). In that way the graphics from the demo level do not harm any longer the appearance of the original doom levels, when you play with the new weapons and enemies. Release date : 09/29/97 MM/DD/YY (Timestamp of the original ZelDoom.wad) Author : Thomas and Denton Email Address : Thomas-ruity@magic.fr Denton-doomwiz900@aol.com Other Files By Author : Denton created the unofficial shotgun faq. Misc. Author Info : Denton is a 16-year-old student who absolutely loves Doom and Zelda. Thomas is pretty muchly the same way, but he is 19 and is an excellent artist! Description : zelstuff.wad A sword for the chainsaw, a sling for the pistol, magic hands for the shotgun(s), a comic weapon for the plasma gun, a boxing glove for the fist and a comic knight replaces the pink demon. The status bar face is now a nice heart. zellev.wad A demo level with new graphics on the walls and floors. There is no chaingun in it, so there is no honest way to get it. Are you honest? Additional Credits to : Nintendo for making the Legend of Zelda =========================================================================== * What is included * New levels : 1 (The demo level zellev.wad) Sounds : Yes Music : Yes Graphics : Yes Dehacked/BEX Patch : No Demos : No Other : No Other files required : If you play with plain vanilla DooM,, you will need Deusf (comes with deutex). Users of advanced source ports can use this stuff 'out of the box', without preparation. Just type: mysourceport.exe -file zelstuff.wad or: mysourceport.exe -file zelstuff.wad zellev.wad and enjoy! With plain vanilla, do this: deusf -append zellstuff.wad (If you do this with DooM, not DooM2, you will get some warnings like: 'Warning: entry SHT2J0 might be ignored by DOOM.' Ignore this, it's just the super shotgun graphics, that can anyway only be used with DooM2.) then run it: doom(2).exe -file zelstuff.wad To play it with the demo level (makes only sense with doom2), put the level and it's assoziated data into zelstuff, wad, before executing the above command. Do that like this: deusf -join zelstuff.wad zellev.wad Note, that, whe you do this, the additional graphics of the demo level will also appear in the other levels of DooM, not only MAP01. But i guess, you know for what reason it's always recommended to make backups of your files, before modifying them... * Play Information * Game : DOOM / DOOM2 The demo level zellev.wad is for DooM2 only. The zelstuff.wad can be used with both, DooM and DooM2. Map # : The demo level zellev.wad is MAP01. Single Player : Designed for Cooperative 2-4 Player : Designed for Deathmatch 2-4 Player : Designed for Other game styles : No Difficulty Settings : Not implemented For details about zellev.wad read wadwhatoutput.txt. (Remember: It's just a demolevel!) * Construction * Base : Last note: if you have the game Zelda on your Super Nintendo, compare the underground dungeon at the very start of the adventure with the shape of my Zeldoom level! I made it the same! Build Time : Way too damn long! Editor(s) used : WinTex 4.3, WinDeu 5.24, Whatever Else Known Bugs : None that we know of... * Copyright / Permissions * Authors MAY use this level as a base to build additional levels. You MAY distribute this WAD, provided you include this file [the Original Readme File: Readme!.txt], with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include Readme!.txt intact. * Where to get the file that this text file describes * The mirrors of the /idgames -ftp-archives: ftp://ftp.fu-berlin.de/pc/msdos/games/idgames/ http://public.ftp.planetmirror.com/pub/idgames/ http://www.gamers.org/pub/idgames/ ftp://ftp.ntua.gr/pub/vendors/idgames/ http://ftp.ntua.gr/pub/vendors/idgames/ ftp://ftp.chg.ru/pub/games/idgames/ http://ftp.chg.ru/pub/games/idgames/ ftp://ftp.mancubus.net/pub/idgames/ http://ftp.mancubus.net/pub/idgames/ http://youfailit.net/pub/idgames/ http://ftp.fdn.fr/games/idgames/ ftp://ftp.clinet.fi/pub/mirrors/archives.3dgamers.com/idgames/ ftp://ftp.task.gda.pl/pub/games/idgames/ ftp://ftp.netc.pt/pub/idgames/ http://ftp.netc.pt/pub/idgames/ http://crydee.sai.msu.ru/ftproot/pub/rec/games/idgames/ The upload-server of the /idgames-archives is: ftp://archives.3dgamers.com/pub/idgames/ But please use the above listed mirrors for your downloads. =========================================================================== Submitted to the /idgames-ftp-archives by FunDuke --> funduke@hotmail.com The review at the beginning of this template has been written by FunDuke.