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Enhanced Duke Nukem Ideas
Copyright (C) 2000, Matt Saettler. All Rights Reserved.
Criteria:
|
| IdeaID is 39 |
| No Sorting |
Ranking |
Name |
Thinker |
500 |
Give actors the ability to seek an object (sprite) |
CONAN |
Difficulty Not Set by Matt |
Description |
The ability to seek a given object. Instead of seekplayer being given in the AI primitives, a seek ACTOR/OBJECT primitive could be used. It would make the actor turn towards the specified object/actor. It could be APLAYER, for the player, an enemy name, WALL... anything like that. The flags would represent how the actor would search. For example:
1=pick a random instance of the given object, and seek it
2=pick closest (default)
4=pick furthest
You would add the values up, as in the cstat, and that would be your flag. This would be a really cool feature. |
Matt's Comments |
Part of the AI group of enhancements |
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