8 #ifndef _INCLUDE_DISPLAY_H_
9 #define _INCLUDE_DISPLAY_H_
13 #if (defined PLATFORM_SUPPORTS_SDL)
18 #define BUILD_NOMOUSEGRAB "BUILD_NOMOUSEGRAB"
19 #define BUILD_WINDOWED "BUILD_WINDOWED"
20 #define BUILD_SDLDEBUG "BUILD_SDLDEBUG"
21 #define BUILD_RENDERER "BUILD_RENDERER"
22 #define BUILD_GLLIBRARY "BUILD_GLLIBRARY"
23 #define BUILD_USERSCREENRES "BUILD_USERSCREENRES"
24 #define BUILD_MAXSCREENRES "BUILD_MAXSCREENRES"
25 #define BUILD_HALLOFMIRRORS "BUILD_HALLOFMIRRORS"
26 #define BUILD_GLDUMP "BUILD_GLDUMP"
27 #define BUILD_SDLJOYSTICK "BUILD_SDLJOYSTICK"
30 #if (defined __WATCOMC__)
31 #pragma aux (__cdecl) SDL_Init;
32 #pragma aux (__cdecl) SDL_PumpEvents;
33 #pragma aux (__cdecl) SDL_PollEvent;
34 #pragma aux (__cdecl) SDL_GetMouseState;
35 #pragma aux (__cdecl) SDL_WM_GrabInput;
36 #pragma aux (__cdecl) SDL_GetError;
37 #pragma aux (__cdecl) SDL_SetEventFilter;
38 #pragma aux (__cdecl) SDL_WM_SetCaption;
39 #pragma aux (__cdecl) SDL_ClearError;
40 #pragma aux (__cdecl) SDL_SetVideoMode;
41 #pragma aux (__cdecl) SDL_ClearError;
42 #pragma aux (__cdecl) SDL_Quit;
43 #pragma aux (__cdecl) SDL_QuitSubSystem;
44 #pragma aux (__cdecl) SDL_GetTicks;
45 #pragma aux (__cdecl) SDL_GetVideoInfo;
46 #pragma aux (__cdecl) SDL_ListModes;
47 #pragma aux (__cdecl) SDL_SetColors;
48 #pragma aux (__cdecl) SDL_ShowCursor;
49 #pragma aux (__cdecl) SDL_LockSurface;
50 #pragma aux (__cdecl) SDL_UnlockSurface;
51 #pragma aux (__cdecl) SDL_FillRect;
52 #pragma aux (__cdecl) SDL_Delay;
53 #pragma aux (__cdecl) SDL_AddTimer;
54 #pragma aux (__cdecl) SDL_RemoveTimer;
55 #pragma aux (__cdecl) SDL_Flip;
56 #pragma aux (__cdecl) SDL_UpdateRect;
57 #pragma aux (__cdecl) SDL_GetVideoSurface;
58 #pragma aux (__cdecl) SDL_VideoDriverName;
59 #pragma aux (__cdecl) SDL_SetPalette;
60 #pragma aux (__cdecl) SDL_VideoModeOK;
61 #pragma aux (__cdecl) SDL_GetClipRect;
62 #pragma aux (__cdecl) SDL_SetClipRect;
63 #pragma aux (__cdecl) SDL_WM_ToggleFullScreen;
64 #pragma aux (__cdecl) SDL_Linked_Version;
74 extern long xres, yres, bytesperline, imageSize, maxpages;
75 extern char *screen, vesachecked;
76 extern long buffermode, origbuffermode, linearmode;
77 extern char permanentupdate, vgacompatible;
79 extern long *horizlookup, *horizlookup2, horizycent;
80 extern long oxdimen, oviewingrange, oxyaspect;
81 extern long curbrightness;
83 extern long frameplace, pageoffset, ydim16;
84 extern char textfont[1024], smalltextfont[1024];
85 extern char pow2char[8];
86 extern volatile long stereomode, visualpage, activepage, whiteband, blackband;
87 extern long searchx, searchy;
88 extern long wx1, wy1, wx2, wy2, ydimen;
89 extern long xdimen, xdimenrecip, halfxdimen, xdimenscale, xdimscale;
96 extern unsigned char permanentlock;
100 void _platform_init(
int argc,
char **argv,
const char *title,
const char *icon);
102 void _handle_events(
void);
103 void *_getVideoBase(
void);
105 void uninitkeys(
void);
106 void _nextpage(
void);
107 void _uninitengine(
void);
108 void _joystick_init(
void);
109 void _joystick_deinit(
void);
110 int _joystick_update(
void);
111 int _joystick_axis(
int axis);
112 int _joystick_hat(
int hat);
113 int _joystick_button(
int button);
123 void getvalidvesamodes(
void);
124 int VBE_getPalette(
long start,
long num,
char *dapal);
125 int VBE_setPalette(
long start,
long num,
char *palettebuffer);
126 int setvesa(
long x,
long y);
127 void uninitvesa(
void);
128 void setvmode(
int mode);
129 unsigned char readpixel(
long offset);
130 void drawpixel(
long offset, Uint8 pixel);
131 void drawpixels(
long offset, Uint16 pixels);
132 void drawpixelses(
long offset, Uint32 pixelses);
133 void drawpixel16(
long offset);
134 void fillscreen16 (
long input1,
long input2,
long input3);
135 void limitrate(
void);
136 void setactivepage(
long dapagenum);
137 void clear2dscreen(
void);
138 void _updateScreenRect(
long x,
long y,
long w,
long h);
141 int setupmouse(
void);
142 void readmousexy(
short *x,
short *y);
143 void readmousebstatus(
short *bstatus);
144 void __interrupt __far keyhandler(
void);
145 unsigned char _readlastkeyhit(
void);
148 void inittimer(
void);
149 void uninittimer(
void);
152 void __interrupt __far timerhandler(
void);
155 int _setgamemode(
char davidoption,
long daxdim,
long daydim);
156 void qsetmode640350(
void);
157 void qsetmode640480(
void);
159 unsigned long getticks();
161 void drawline16(
long XStart,
long YStart,
long XEnd,
long YEnd,
char Color);
162 void setcolor16(
int i1);
164 int using_opengl(
void);