MAPSTRUCT Struct Reference

#include <fileformatdefs.h>

List of all members.

Public Attributes

unsigned int nVersion
Pos StartPosition
unsigned short nAngle
unsigned short nStartPointSecNum
unsigned short nNumSectors
sectortype sectors [1024]
unsigned short nNumWalls
walltype walls [8192]
unsigned short nNumSprites
spritetype sprites [4096]


Detailed Description

Structure for one entire Map

Definition at line 68 of file fileformatdefs.h.


Member Data Documentation

unsigned short MAPSTRUCT::nAngle
 

Player start angle

Definition at line 77 of file fileformatdefs.h.

unsigned short MAPSTRUCT::nNumSectors
 

Total number of sectors in this map

Definition at line 83 of file fileformatdefs.h.

unsigned short MAPSTRUCT::nNumSprites
 

Total number of sprites in the map

Definition at line 95 of file fileformatdefs.h.

unsigned short MAPSTRUCT::nNumWalls
 

Total number of walls in this map

Definition at line 89 of file fileformatdefs.h.

unsigned short MAPSTRUCT::nStartPointSecNum
 

Index of the sector in which the player starts

Definition at line 80 of file fileformatdefs.h.

unsigned int MAPSTRUCT::nVersion
 

Map file version

Definition at line 71 of file fileformatdefs.h.

sectortype MAPSTRUCT::sectors[1024]
 

Sector data for the map

Definition at line 86 of file fileformatdefs.h.

spritetype MAPSTRUCT::sprites[4096]
 

Sprite data for this map

Definition at line 98 of file fileformatdefs.h.

Pos MAPSTRUCT::StartPosition
 

Player start position

Definition at line 74 of file fileformatdefs.h.

walltype MAPSTRUCT::walls[8192]
 

Wall data for this map

Definition at line 92 of file fileformatdefs.h.


The documentation for this struct was generated from the following file:
Generated on Sat Jan 11 23:36:58 2003 for Build-Lib by doxygen1.2.18