#include <fileformatdefs.h>
Public Attributes | |
unsigned int | nVersion |
Pos | StartPosition |
unsigned short | nAngle |
unsigned short | nStartPointSecNum |
unsigned short | nNumSectors |
sectortype | sectors [1024] |
unsigned short | nNumWalls |
walltype | walls [8192] |
unsigned short | nNumSprites |
spritetype | sprites [4096] |
Definition at line 68 of file fileformatdefs.h.
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Player start angle Definition at line 77 of file fileformatdefs.h. |
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Total number of sectors in this map Definition at line 83 of file fileformatdefs.h. |
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Total number of sprites in the map Definition at line 95 of file fileformatdefs.h. |
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Total number of walls in this map Definition at line 89 of file fileformatdefs.h. |
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Index of the sector in which the player starts Definition at line 80 of file fileformatdefs.h. |
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Map file version Definition at line 71 of file fileformatdefs.h. |
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Sector data for the map Definition at line 86 of file fileformatdefs.h. |
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Sprite data for this map Definition at line 98 of file fileformatdefs.h. |
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Player start position Definition at line 74 of file fileformatdefs.h. |
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Wall data for this map Definition at line 92 of file fileformatdefs.h. |