******** THE ABYSS *********

****** BUGS PLAYABLE IN DUKEMATCH ******

*** BUG NUMBER 1 ***

The bug of the huge jump

Jump into the corner of the two walls (see the demo). When you land, keep going forward and crouch, plus you must strafe to the left and jump in the same time... and you're at the top of the wall on the left, what a great short cut ! You can use the bug without the jump, too, by placing yourself from an angle of 45°...

To watch the demo of this bug, download Abyss1.dmo to your Duke3D directory and type under dos : copy abyss1.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

*** BUG NUMBER 2 ***

The bug of the corridor

See the demo : in the corridor, there's a little paving stone, which forms a tiny elevation, do you see ? Well, that's the bug's place. You have to crouch, so as to be stuck on the tiny elevation... when you're stuck, hold the "forward" and the "back" keys, then turn to the right, and voila ! You're at the floor underneath ! To do this trick, you'd better to use the left side of the paving stone : it's much easier :-)

To watch the demo of the bug, download Abyss2.dmo to your Duke3D directory and type under dos : copy abyss2.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

*** BUG NUMBER 3 ***

The bug of the shrinker

Place yourself facing the tiny hole in the shrinker room, then jump forward... when you land hold in the same time the "crouch" and the "jump" keys (you're still going forward)... and you'll enter the hole ! If you want to go back, place yourself as shown innthe demo. And when you land crouch, jump and go forward in the same time (plus you must strafe to the left and turn to the right) ! Or you can place yourself close by the hole and do the same trick as explained first...

To watch the demo of this bug, download Abyss3.dmo to your Duke3D directory and type under dos : copy abyss3.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

*** BUG NUMBER 5 ***

The bug of San Andreas

It's useful to go through the San Andreas fault before the end of the earthquake. If you do the trick well, you can even arrive to the second player's starting point (with the two atomic healthes) without being damaged by a fall ! Just aim at a precise point (see the demo), then go forward and strafe to the left... so you'll arrive on the falling hillock, but jumping or falling !

To watch the demo of this bug, download Abyss5.dmo to your Duke3D directory and type under dos : copy abyss5.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

*** BUG NUMBER 6 ***

The bug of the prayer room

Very interesting, this bug allows you to reach a place much more quickly (it's impossible to go there so quickly without using the bug).
The trick isn't very hard to do : place yourself to the right of the wooden door, as shown in the demo. Then go forward and strafe to the left, so as to be stuck on the door (despite the fact that you're stuck, you should continue to go a bit to the left)... If you keep strafing to the left and going forward, you should go through the door very soon ! It's a kind of magic ;-)

To watch the demo of this bug, download Abyss6.dmo to your Duke3D directory and type under dos : copy abyss6.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

****** BUGS NOT PLAYABLE IN DUKEMATCH ******

*** BUG NUMBER 4 ***

The bug of the rpg

In the big flame's room, this bug allows you to go through the pannel which leads to the rpg... so this bug isn't very useful, unless you're chased (and you can quickly hide away)...

Jump into the middle of the pannel, from an angle of 45° or 135° (45° to the left or 135° to the right). When you land, crouch, strafe to the left, go forward, and do little jump in the same time (!)... As a result, you'll go through the panne... if you want to go through the pannel again (from the inside), do the trick, from an angle of 135° (this time, the bug won't work from an angle of 45°).

To watch the demo of this bug, download Abyss4.dmo to your Duke3D directory and type under dos : copy abyss4.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

*** BUG NUMBER 7 ***

The bug of the ending door

This bug is not very useful, and you might be suiqhed... Use the steroids, and remain stuck on the wall (see the demo). Then rush forward, into the left border of the door, while you're strafing to the right ! And you'll go through the closed door !

To watch the demo of this bug, download Abyss7.dmo to your Duke3D directory and type under dos : copy abyss7.dmo demo1.dmo .Then launch duke3d.exe, and the demo should be played...

* Translation by Ray Tracer *