********* RED LIGHT
DISTRICT *********
****** BUGS PLAYABLE IN
DUKEMATCH ******
*** BUG
NUMBER 1 ***
The bug of
the blue access card
This bug only works one time,
because it make the building collapse. And you don't need to type
the code... it's important because you can quickly get the
jetpack, and it prevents from a lot of dangers (you don't need to
remain a long time in the same place, and you aren't not
detectable with the sound of the switches)...
Go next to the window above the
code switches (you must be outside of the room). Then crouch on
the floor, and hit the spacebar (or another key, if you changed
the configuration). That's all, the building collapses (maybe
you'll have to hide away, because the explosion is very noisy) !
To watch the demo of this
bug, download Red1.dmo to
your Duke3D directory and type under dos : copy red1.dmo
demo1.dmo .Then launch duke3d.exe, and the demo should be
played...
*** BUG
NUMBER 6 ***
The bug of
the XXX screens
See the demo : use the steroids
and place yourself in front of a screen (from an angle of 45°)...
then go forward and strafe to the left. Jump and crouch while you're
in the air... and you'll go through the wall !
It's useful to get rid of your opponent, if the latter is
shooting with the rpg in the corridor !
To watch the demo of this bug,
download Red6.dmo to your
Duke3D directory and type under dos : copy red6.dmo demo1.dmo .Then
launch duke3d.exe, and the demo should be played...
****** BUGS NOT PLAYABLE
IN DUKEMATCH ******
*** BUG
NUMBER 2 ***
The bug of
the elevator
The utilization is the same than
the bug number 12 in Hollywood Holocaust. It's unplayable in
dukematch because you don't often go to the elevator, and you
need the steroids (they're more useful to run away, don't waste
them for such a useless bug !)
Go to the place which is shown
in the demo. Then use the steroids, and rush into the right side
of the elevator while you're strafing to the left... keep moving
so even when you're stuck on the border of the elevator... the
bug will work if you step a bit forward (see the demo). If you
can't go forward, it means that the bug didn't work, so try again
:-)
To watch the demo of this
bug, download Red2.dmo to
your Duke3D directory and type under dos : copy red2.dmo
demo1.dmo .Then launch duke3d.exe, and the demo should be
played...
*** BUG
NUMBER 3 ***
The bug of
the curtains
This bug isn't very useful (and
sometimes it squishes you), because most of the time the curtains
are open. Use the steroids, and go to the corner of the curtain
from an angle of 45°. Then rush into the wall on the right of
the curtain while strafing to the left, after having jumped on
the edge in front of the curtain. As a result, you should go
through the curtain.
To watch the demo of this
bug, download Red3.dmo to
your Duke3D directory and type under dos : copy red3.dmo
demo1.dmo .Then launch duke3d.exe, and the demo should be
played...
*** BUG
NUMBER 4 ***
The bug of
the hideout
It's very hard to use this bug,
because you're often squished... maybe it's easier with a
joystick, but with a mouse, you're squished about 90% of the
time.
Use the steroids, then reach the wall on the right of the hideout
(see the demo). Jump on the hideout and collide with the wall
while you're strafing to the left. The angle of the demo is
really important ! Should I tell you that it was incredibly
difficult to do it two times in a row for the demo ?
To watch the demo of this
bug, download Red4.dmo to
your Duke3D directory and type under dos : copy red4.dmo
demo1.dmo .Then launch duke3d.exe, and the demo should be
played...
*** BUG
NUMBER 5 ***
The bug of
the rotating door
Use the steroids, then go
forward and strafe to the right (toward the left border of the
door)... when you're stuck on the door, open it... and you should
go through the door before it opens wide... it's useful to get
rid of an opponent, but if you don't do the trick well, you'll be
squished !
To watch the demo of this bug,
download Red5.dmo to
your Duke3D directory and type under dos : copy red5.dmo demo1.dmo
.The launch duke3d.exe, and the demo should be played...
* Translation by Ray
Tracer *