-        =Q U A
 K E   V O I C E=-

PRE-INSTALLATION

Before you begin, please remove any old QuakeVoice files you may have in a directory somewhere.


INSTALLATION

Download the server .ZIP file from the QVoice web site. Once you have it (it isn't THAT big), simply open it up with your favorite ZIP viewer (WinZip, Plus for 98, etc) and extract all of the files to the root directory of your harddisk that Quake2 is stored on. Now, the directories should look like:

c:\quake2
    qv-config.cfg -> You must put in the IP of the server here.
c:\quake2\qv
    gamex86.dll -> The game DLL (DM only)
c:\qv\server
    win32mixer.exe -> The mixing application
c:\qv\docs
    server.html -> Server documentation
c:\qv\docs\graphix
    header.jpg -> QuakeVoice logo
REMEMBER TO EDIT QV-CONFIG.CFG


Running a Server

The order in which the mixer and Quake2 server are run is no longer relevant.  As long as the mixer does NOT crash (ie: exits gracefully) it can be stopped and started while the q2 server is running.  NOTE: Player information will NOT be resent, so the server must be clear of players (to be fixed).

Now, Quake2 should print the IP of the mixer, and print an acknowledgement that the server and mixer are working together. For each thing the server does, the proxy should acknowledge it (including new players, deleting players, talking, stop talking, etc). If this ISN'T the case, restart the whole system.

Remember, this beta is COMPRESSION ONLY.


© 1998 - The Quake Voice Team