XaniA
v0.4.0D
BETA Changes File |
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Changes for v0.4.0D |
- added a player-identification feature, enable it with .id on, change the pos with .idp xpos,ypos and select the color with .clm high/low - added skin mapping, set an individual skin of your choice for a player (more) - added techtrigger, !techlost gets executed every time you die carrying a tech - added !map_start and !map_end aliases that are being executed every map start/end - added .r / .record, record demos where you can use %-tags like %h= hostname or %m= mapname - added a railfilter, use .rf / .railfilter 1/2/off to use it - modified explosionfilter, now 4 different Styles avaliabele, usw .se / .explosion 1/2/3/4/off to use it - renamed the soundtrigger from %# to %! - bug that the playername disappears when funnames are used during gameplay has not been fixed yet. As a workaround, avoid funnames... |
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Changes for v0.3.4D |
- fixed the heavy bug in the DDL version which caused a quake2-hangup upon mapchange - changed !play to %# and !print to %. because of combability reasons and because its simply easier. The old commands are still supported - added .nagfilter - when enabled filters the Battleground nagscreen that is displayed on every connection - added .centerprint - dis/enables display of centerprint messages - added %c - tech you have - added %C - tech you had last - added ability to let xania log quake2 games, use .log [filename] to use it - made the path of location marker files and logging files changable - removed pointing (%u) from the serverside dmflags protection - removed .am - it was obsolte due to .cp and .st |
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Changes for v0.3.2D |
- yeah, big release : this one features a whole new, much easier connection method. You now dont have to first connect to Xania/localhost and then let connect Xania to a server - now simply connect your Quake2 to a server and you are automatically connected via Xania. You now do not need a .exe file or s.th. like that. Simply start Quake2 and connect, thats it, youre connected via Xania ! Its explained further in the readme.html - deleted many commands that are useless with the new code like .connect and .disconnect - our homepage is now located at www.Xania.de - yeeahh :-) - added a tooktrigger - the alias !took will be executed every time you take up a item which marked for the tooktrigger in the xaniam.ini - added a flagtrigger - the alias !flaglost will be called instead of !dead if you die carrying the flag - added .setneed - you can now change the values when the glowing braces are used for %[h] and %[a] - added %[a] - amount of armor, if below the amount set in .setneed it has glowing braces around it - added %X - the name of the item you are pointing to - added %I - long version of the last picked up item - added q2dm6 and q2dm8 location files and improved the q2dm1 loc file (thx to my clanmate Telefragged) - fixed %y - now also works for any models defined in the xaniam.ini, not only for the techs - fixed the password bug |
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Changes for v0.3.15 |
- fixed the "oversized packet" bug that made the last release unplayable |
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Changes for v0.3.14 |
- added "secure p_modified" which will force a vid_restart before checking the models but it must be enabled by the server per dmflags |
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Changes for v0.3.1 |
- added this kewl history html :-) - added a clock, use .clock xpos,ypos (e.g. .clock 0,20) to set it up or off to disable it - removed many bugs concerning p_modified : crcs are now much more accurate and you can check with "p_modified [number]" if a user is using a "all ok" say makro because [number] will be added to the crc checksums - translated the illustrated quick installation note to english (xania\quick\quick-eng.html) - improved connection code, "oversize packet" bug should not appear as often as in previous versions now - improved hack protection of xania, thanx to some hackers who showed me security holes |
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Changes for v0.3 |
- added support for 3Fingers Combat PAK - it is not considered as cheating and is "All OK" for p_modified - improved p_modified a bit and removed some bugs - added very-easy-to-understand illustrated german quick installation note (xania\quick dir) |
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Changes for v0.2.8 |
- totally rewritten and improved net and connection code - improved reporting (%s %S) - rewritten group code (%@) - added %e - amount of enemys in your vincinity (e.g. for position lost messages) - added %E - amount of enemys you could see from your position - added %o - amount of teammates in your vincinity (e.g. for position safe messages) - added %O - amount of teammates you could see from your position - added p_modified check - added p_way query command - added blendfilter - added %[T] - check for techs in your area - added %y - location of tech you are pointing at - added %j - last person that entered the game - added %[h] - health will have glowing braces if under 25 - added %n - send only to teammates in your vincinity - added %N - hide your own name from your own message - added english html readme |
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Changes for v0.2.01 |
Fixed a little start bug |
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Changes for v0.2 |
Many changes, highlights are reporting features like status reporting, death and respawn trigger as well as a quake2.exe CRC check |
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Changes for v0.1.5 |
Initial release |
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