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TRIPBOMB CONTROL

From EDukeWiki

Defines the behaviour of a tripbomb placed onto a wall (armed).

Set to 1 to use a Tripwire/Laser (default)

Set to 2 to use a timer, the amount of time defined by the gamevar STICKYBOMB_LIFETIME

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../t/r/i/TRIPBOMB_CONTROL_079a.html"

This page has been accessed 111 times. This page was last modified 06:06, 26 July 2005 by Richard Gobeille. Based on work by Hibiki. Content is available under SourceForge.


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