Main Page | Recent changes | Edit this page | Page history

Printable version | Disclaimers | Privacy policy

Not logged in
Log in | Help
 

Cstat

From EDukeWiki

cstat <number>

Sets flags for how to draw an actor, as well as afew flags for interaction. Add all together all wanted flag values, and use that as <number>.

Cstat is available for sprite structs and for wall structs.

Flag values for sprite cstat are:

1 - Make sprite blockable
2 - Make sprite transparent
4 - Flip sprite around x-axis
8 - Flip sprite around y-axis
16 - Draw sprite as vertically flat
32 - Draw him as horizontally flat
64 - Make sprite one sided
128 - Half submerged
256 - Make sprite able to be hit by weapons
512 - Second transparency level (combine with cstat 2)
32768 - Invisible

Also see cstator.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../c/s/t/Cstat.html"

This page has been accessed 443 times. This page was last modified 20:09, 31 January 2006 by Paul Robinson. Based on work by Richard Gobeille and Jonathan Smith. Content is available under SourceForge.


[Main Page]
Main Page
Recent changes
Random page
EDuke32.com

Edit this page
Discuss this page
Page history
What links here
Related changes

Special pages
Bug reports