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Setactor

From EDukeWiki

setactor[<sprite id>].<functionname> <gamevar>

Use setactor to set the value of <functionname> to the gamevar <gamevar> within the actor determined by the gamevar <sprite id> . See Actor Member Functions.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../s/e/t/Setactor.html"

This page has been accessed 246 times. This page was last modified 18:06, 24 September 2005 by Richard Gobeille. Based on work by Jonathan Smith. Content is available under SourceForge.


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