Ifspritepal
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifspritepal <pal> { do something } else { do something else }
If condition returning true if the current actor's pal is equal to <pal>.
Main Page | Recent changes | Edit this page | Page history | Not logged in
Log in | Help |
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifspritepal <pal> { do something } else { do something else }
If condition returning true if the current actor's pal is equal to <pal>.