PROJ SPAWNS
From EDukeWiki
PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.
Syntax is:
defineprojectile <tile number> PROJ_SPAWNS <actor>
Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.
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From EDukeWiki
PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.
Syntax is:
defineprojectile <tile number> PROJ_SPAWNS <actor>
Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.