Debris
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
debris <tilenum> <amount>
Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
debris <tilenum> <amount>
Spawns the hard-coded debris. <tilenum> can be SCRAP1 through SCRAP6.