Wackedbyactor
From EDukeWiki
Category: Player structure members
This is a spriteID. This stores which actor killed the player. It is initialized to -1 when a map is loaded and on resetplayer
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From EDukeWiki
Category: Player structure members
This is a spriteID. This stores which actor killed the player. It is initialized to -1 when a map is loaded and on resetplayer