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Dead flag

From EDukeWiki

This is initalized to zero. This is used to control one-time processing when player dies. When health (extra) is <0, then dead_flag is checked and then set.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../d/e/a/Dead_flag.html"

This page has been accessed 65 times. This page was last modified 23:31, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.


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