Guts
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
guts <tilenum> <amount>
Spawns the hard-coded gore. <tilenum> can be JIBS1 through JIBS6, HEADJIB, LEGJIB, ARMJIB, LIZMANARM1, LIZMANLEG1, DUKETORSO, DUKELEG or DUKEGUN.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
guts <tilenum> <amount>
Spawns the hard-coded gore. <tilenum> can be JIBS1 through JIBS6, HEADJIB, LEGJIB, ARMJIB, LIZMANARM1, LIZMANLEG1, DUKETORSO, DUKELEG or DUKEGUN.