Ifhitweapon
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
Checks if the current actor was struck by a weapon. This must be called somewhere in an actor in order for it to be effected by projectiles. Also see ifwasweapon.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
Checks if the current actor was struck by a weapon. This must be called somewhere in an actor in order for it to be effected by projectiles. Also see ifwasweapon.