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Random club frame

From EDukeWiki

This is initialized to zero. The comment in the code says 'Glowing'.... For WW2GI, this is incremented by 64 each frame if the current has the WEAPON_FLAG_GLOWS flag. Also, if it's not zero, you can't fire the shotgun (I don't know why...) When the shrinker or grower are dispalyed on the screen, tile SHRINKER +2 is drawn using this as a modifier, then the normal weapon is drawn.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../r/a/n/Random_club_frame.html"

This page has been accessed 63 times. This page was last modified 23:45, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.


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