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Jumping toggle

From EDukeWiki

Member of the player struct; set to 1 for as long as the player holds the button assigned to "jump" following a jump, even after falling, activating the jetpack, or landing on submersible water sectors; otherwise it is set to 0. Will not return 1 for pressing jump to begin swimming or flying up or pressing the jump key mid-fall.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../j/u/m/Jumping_toggle.html"

This page has been accessed 90 times. This page was last modified 23:36, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler and EDukeWiki user(s) Usurper. Content is available under SourceForge.


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