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Definelevelname

From EDukeWiki

definelevelname <episode> <levelnum> <mapname> <partime> <3dr> <levname>

This sets up a level to be used in the game. The parameters <episode> and <levelnum> set up where the map is in the game chronologically (starting at 0), <mapname> is the filename of the map file, <partime> is the estimated length of time needed to complete the level, <3dr> is the timed length of completion by 3D Realms, and <levname> defines how the level is named in the game.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../d/e/f/Definelevelname.html"

This page has been accessed 161 times. This page was last modified 07:52, 24 September 2005 by Richard Gobeille. Based on work by Roger Ondra. Content is available under SourceForge.


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