Ifcount
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifcount <number>
Checks to see if the current actor has counted <number> tics. One tic is 1/32 of a second.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifcount <number>
Checks to see if the current actor has counted <number> tics. One tic is 1/32 of a second.