Ifspawnedby
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifspawnedby <actor> { do something } else { do something else }
If condition returning true if the current actor was spawned by <actor>.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | If conditions
ifspawnedby <actor> { do something } else { do something else }
If condition returning true if the current actor was spawned by <actor>.