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Pals time

From EDukeWiki

Member of the player struct; pals_time is defaulted to zero when the player starts, or when a level is loaded. It is set to the first parameter for the command pal from pals[0-2] are set to the next three parameters. It is a count-down timer. It is also set internally when the player takes damage.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../p/a/l/Pals_time.html"

This page has been accessed 58 times. This page was last modified 23:42, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.


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