Sleeptime
From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
sleeptime <count>
Puts actor to "sleep" for <count>, at which point the actor is activated again. See count for an explanation of counts.
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From EDukeWiki
Categories: Duke3D 1.3/1.5 commands | Sprite manipulation
sleeptime <count>
Puts actor to "sleep" for <count>, at which point the actor is activated again. See count for an explanation of counts.