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Actorsqu

From EDukeWiki

This is initialized to -1. It's the actor squished... the actor that you are stepping on when they are shrunk.
When knee_incs is > 0 then the player is made to face the squishee. The actor is actually killed when knee_incs reaches >15.
In multiplayer, you auto-squish other players who are shrunk. This is done by setting:
knee_incs = 1;
weapon_pos = -1;
actorsqu = ps[otherp].i;
This is also set by the CON command pstomp.

Retrieved from "http://sc8-pr-shell1.sourceforge.net../../../a/c/t/Actorsqu.html"

This page has been accessed 59 times. This page was last modified 23:29, 24 September 2005 by Richard Gobeille. Based on work by Matthew Saettler. Content is available under SourceForge.


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